1. Slime Adventure (itch) Mac Os Catalina
  2. Slime Adventure (itch) Mac Os 7

A downloadable game for Windows and macOS

Emil wakes up one day on a cold stone floor. Who is he? What is he? Where does he come from? All he knows is that a portal is shining above him. Let’s see where it goes!

You're a slime, that is lost in the woods. You have to find a way out, avoid adventurers, and solve puzzles! Slime Adventure Legacy Go through many obstacles, pick up a good moment to jump, jump over spikes, divide, make your way through the water, jump off the walls, look for keys to go further and find crystal. Thanks!:) That’s right, it’s not a good idea to jump when you ride a bee because the landing is hard on it, for the next version I will enlarge the hitbox for the bees. Dunnet is a surreal, cyberpunk text adventure written by Ron Schnell, based on a game he wrote in 1982. The name is derived from the first three letters of dungeon and the last three letters of Arpanet citation needed. It was first written in Maclisp for the DECSYSTEM-20, then ported to Emacs Lisp in 1992.

(itch)

Slime Adventures is a rogue-like platformer we made while waiting around to graduate from engineering school. We wanted to make a game that would be just hard and skill-intensive enough to feel good about ourselves when we beat it, inspired largely by other awesome games like Hollow Knight and Dead Cells.

There's only one stage at the moment, but if you guys like the game we'll roll out more levels in the future while fine-tuning the gameplay. There's still a bunch of ideas we'd like to try. Let us know what you think about it! (Even if you hated it; negative criticism > silence, haha) We'd love to hear more feedback on how we can make our game better. You can reach us at adventures.of.a.slime@gmail.com, or just comment on the page!

We'll upload the build for macOS soon.

Mac build is up!

StatusPrototype
PlatformsWindows, macOS
AuthorLeaKyJar
GenrePlatformer
Tags2D, Cute, Roguelike, Slime

Download

Click download now to get access to the following files:

Development log

  • Mac build up!
    Oct 09, 2019

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Hi!

This game is made for the Mini Jam 52. The theme is ‘Summit’ and the limitations are the WASD and Arrow keys are the only controllers allowed to be used. Thankyou to the hosts, ZahranW and KingW, for hosting this 72-hour Jam!

Shoot zombies, skeletons, and other fun creatures in this 2D, pixel top-down shooter created primarily in Unity. Restricted to the WASD and Arrow keys, this leads to some interesting shenanigans in terms of button pressing and accuracy, but try your best!

Yes, there is a top of the mountain, you just have to keep trying! Updates may be rolling out in the future based on the community's response.

Any feedback is much appreciated. Thank you!


StatusReleased
PlatformsWindows
Rating
AuthorTheSlimeElement
GenreShooter
Tags2D, chiptune, Game Jam, Mountains, Pixel Art, Shoot 'Em Up, Top-Down, Top down shooter, Zombies

Install instructions

1. Download the Peak.zip file

Slime

2. Double click on the Peak.exe file

3. Press 'extract'

4. Double click on the Peak.exe file

5. Enjoy!

Slime Adventure (itch) Mac Os Catalina

Download

Slime Adventure (itch) Mac Os 7

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After helping me fix my game upload I came over to play yours, but the web embedded upload one wouldn't run for some reason, not sure if it's your end or mine. But do you think you could make a Mac Os build for this? It's okay if not, I know it takes a little to download the Mac build component.

Ah yeah sorry, I'm trying the WebGL processes at the moment. Should be up soon, sorry if its not

I got out a windows computer I had and downloaded it on that, that was a fun game! I really enjoyed the art of the rooms and characters and you did a good job with the limitation of the jam. And the interactive menu was very cool, and smart. I was getting very into it at times. A few things are having more variety in the monsters, I did like the different speeds but maybe ranged attacks. Also I liked the hit effects but the death effect was a little distracting at times Give the size. Overall a very good game, music was fun too.

Sorry for the uploading issues, I've stopped it for now but might continue it later. Thanks for you feedback, that helps a lot! I'll definitely be sure to look into ranger monsters and the effects, thanks!

Awesome game! Art is cool, but the pixel size in inconsistent.
I liked the Brackeys room :)

Thanks! I’m glad you noticed the Brackeys logo haha!